今天對自己以前寫的一些常用的組件整理了一下,發現對文件目錄的操作的一個類還用的比較多,於是對他進行了修改,一些方法是為在社區中看到有網友提問增加的,包括複製目錄的文件和子目錄,移動目錄文件和子目錄,生成Xml樹形文件等。
using System;
using System.IO;
using System.Xml;
namespace Zhzuo
{
/// <summary>
/// FileDirectoryUtility 類,方法不包含異常處理
/// </summary>
public class FileDirectoryUtility
{
/// <summary>
/// 路徑分割符
/// </summary>
private const string PATH_SPLIT_CHAR = "\\";
/// <summary>
/// 構造函數
/// </summary>
private FileDirectoryUtility()
{
}
/// <summary>
/// 複製指定目錄的所有文件,不包含子目錄及子目錄中的文件
/// </summary>
/// <param name="sourceDir">原始目錄</param>
/// <param name="targetDir">目標目錄</param>
/// <param name="overWrite">如果為true,表示覆蓋同名文件,否則不覆蓋</param>
public static void CopyFiles(string sourceDir,string targetDir,bool overWrite)
{
CopyFiles(sourceDir,targetDir,overWrite,false);
}
/// <summary>
/// 複製指定目錄的所有文件
/// </summary>
/// <param name="sourceDir">原始目錄</param>
/// <param name="targetDir">目標目錄</param>
/// <param name="overWrite">如果為true,覆蓋同名文件,否則不覆蓋</param>
/// <param name="copySubDir">如果為true,包含目錄,否則不包含</param>
public static void CopyFiles(string sourceDir,string targetDir,bool overWrite,bool copySubDir)
{
//複製當前目錄文件
foreach(string sourceFileName in Directory.GetFiles(sourceDir))
{
string targetFileName = Path.Combine(targetDir,sourceFileName.Substring(sourceFileName.LastIndexOf(PATH_SPLIT_CHAR)+ 1));
if(File.Exists(targetFileName))
{
if(overWrite == true)
{
File.SetAttributes(targetFileName,FileAttributes.Normal);
File.Copy(sourceFileName,targetFileName,overWrite);
}
}
else
{
File.Copy(sourceFileName,targetFileName,overWrite);
}
}
//複製子目錄
if(copySubDir)
{
foreach(string sourceSubDir in Directory.GetDirectories(sourceDir))
{
string targetSubDir = Path.Combine(targetDir,sourceSubDir.Substring(sourceSubDir.LastIndexOf(PATH_SPLIT_CHAR) +1));
if(!Directory.Exists(targetSubDir))
Directory.CreateDirectory(targetSubDir);
CopyFiles(sourceSubDir,targetSubDir,overWrite,true);
}
}
}
/// <summary>
/// 剪切指定目錄的所有文件,不包含子目錄
/// </summary>
/// <param name="sourceDir">原始目錄</param>
/// <param name="targetDir">目標目錄</param>
/// <param name="overWrite">如果為true,覆蓋同名文件,否則不覆蓋</param>
public static void MoveFiles(string sourceDir,string targetDir,bool overWrite)
{
MoveFiles(sourceDir,targetDir,overWrite,false);
}
/// <summary>
/// 剪切指定目錄的所有文件
/// </summary>
/// <param name="sourceDir">原始目錄</param>
/// <param name="targetDir">目標目錄</param>
/// <param name="overWrite">如果為true,覆蓋同名文件,否則不覆蓋</param>
/// <param name="moveSubDir">如果為true,包含目錄,否則不包含</param>
public static void MoveFiles(string sourceDir,string targetDir,bool overWrite,bool moveSubDir)
{
//移動當前目錄文件
foreach(string sourceFileName in Directory.GetFiles(sourceDir))
{
string targetFileName = Path.Combine(targetDir ,sourceFileName.Substring(sourceFileName.LastIndexOf(PATH_SPLIT_CHAR) + 1));
if(File.Exists(targetFileName))
{
if(overWrite == true)
{
File.SetAttributes(targetFileName,FileAttributes.Normal);
File.Delete(targetFileName);
File.Move(sourceFileName,targetFileName);
}
}
else
{
File.Move(sourceFileName,targetFileName);
}
}
if(moveSubDir)
{
foreach(string sourceSubDir in Directory.GetDirectories(sourceDir))
{
string targetSubDir = Path.Combine(targetDir ,sourceSubDir.Substring(sourceSubDir.LastIndexOf(PATH_SPLIT_CHAR) + 1));
if(!Directory.Exists(targetSubDir))
Directory.CreateDirectory(targetSubDir);
MoveFiles(sourceSubDir,targetSubDir,overWrite,true);
Directory.Delete(sourceSubDir);
}
}
}
/// <summary>
/// 刪除指定目錄的所有文件,不包含子目錄
/// </summary>
/// <param name="targetDir">操作目錄</param>
public static void DeleteFiles(string targetDir)
{
DeleteFiles(targetDir,false);
}
/// <summary>
/// 刪除指定目錄的所有文件和子目錄
/// </summary>
/// <param name="targetDir">操作目錄</param>
/// <param name="delSubDir">如果為true,包含對子目錄的操作</param>
public static void DeleteFiles(string targetDir,bool delSubDir)
{
foreach(string fileName in Directory.GetFiles(targetDir))
{
File.SetAttributes(fileName,FileAttributes.Normal);
File.Delete(fileName);
}
if(delSubDir)
{
DirectoryInfo dir = new DirectoryInfo(targetDir);
foreach(DirectoryInfo subDi in dir.GetDirectories())
{
DeleteFiles(subDi.FullName,true);
subDi.Delete();
}
}
}
/// <summary>
/// 創建指定目錄
/// </summary>
/// <param name="targetDir"></param>
public static void CreateDirectory(string targetDir)
{
DirectoryInfo dir= new DirectoryInfo(targetDir);
if (!dir.Exists)
dir.Create();
}
/// <summary>
/// 建立子目錄
/// </summary>
/// <param name="targetDir">目錄路徑</param>
/// <param name="subDirName">子目錄名稱</param>
public static void CreateDirectory(string parentDir,string subDirName)
{
CreateDirectory(parentDir + PATH_SPLIT_CHAR + subDirName);
}
/// <summary>
/// 刪除指定目錄
/// </summary>
/// <param name="targetDir">目錄路徑</param>
public static void DeleteDirectory(string targetDir)
{
DirectoryInfo dirInfo = new DirectoryInfo(targetDir);
if(dirInfo.Exists)
{
DeleteFiles(targetDir,true);
dirInfo.Delete(true);
}
}
/// <summary>
/// 刪除指定目錄的所有子目錄,不包括對當前目錄文件的刪除
/// </summary>
/// <param name="targetDir">目錄路徑</param>
public static void DeleteSubDirectory(string targetDir)
{
foreach(string subDir in Directory.GetDirectories(targetDir))
{
DeleteDirectory(subDir);
}
}
/// <summary>
/// 將指定目錄下的子目錄和文件生成xml文檔
/// </summary>
/// <param name="targetDir">根目錄</param>
/// <returns>返回XmlDocument對像</returns>
public static XmlDocument CreateXml(string targetDir)
{
XmlDocument myDocument = new XmlDocument();
XmlDeclaration declaration = myDocument.CreateXmlDeclaration("1.0","utf-8",null);
myDocument.AppendChild(declaration);
XmlElement rootElement = myDocument.CreateElement(targetDir.Substring(targetDir.LastIndexOf(PATH_SPLIT_CHAR) + 1));
myDocument.AppendChild(rootElement);
foreach(string fileName in Directory.GetFiles(targetDir))
{
XmlElement childElement = myDocument.CreateElement("File");
childElement.InnerText = fileName.Substring(fileName.LastIndexOf(PATH_SPLIT_CHAR) + 1);
rootElement.AppendChild(childElement);
}
foreach(string directory in Directory.GetDirectories(targetDir))
{
XmlElement childElement = myDocument.CreateElement("Directory");
childElement.SetAttribute("Name",directory.Substring(directory.LastIndexOf(PATH_SPLIT_CHAR) + 1));
rootElement.AppendChild(childElement);
CreateBranch(directory,childElement,myDocument);
}
return myDocument;
}
/// <summary>
/// 生成Xml分支
/// </summary>
/// <param name="targetDir">子目錄</param>
/// <param name="xmlNode">父目錄XmlDocument</param>
/// <param name="myDocument">XmlDocument對像</param>
private static void CreateBranch(string targetDir,XmlElement xmlNode,XmlDocument myDocument)
{
foreach(string fileName in Directory.GetFiles(targetDir))
{
XmlElement childElement = myDocument.CreateElement("File");
childElement.InnerText = fileName.Substring(fileName.LastIndexOf(PATH_SPLIT_CHAR)+1);
xmlNode.AppendChild(childElement);
}
foreach(string directory in Directory.GetDirectories(targetDir))
{
XmlElement childElement = myDocument.CreateElement("Directory");
childElement.SetAttribute("Name",directory.Substring(directory.LastIndexOf(PATH_SPLIT_CHAR) + 1));
xmlNode.AppendChild(childElement);
CreateBranch(directory,childElement,myDocument);
}
}
}
}
整個類比較簡單,沒有寫相關的查找文件目錄的方法;對異常沒有處理,我認為如果有異常拋出還是在這個類外面處理更好。如果有網友使用,發現問題請聯繫我,或在BLOG上留言。另外,在測試這個類的時候,發現了一個Bug,不知道是 windows系統的 bug和.net framework1.1的bug。
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